VIBES.DIY Classic Platformer — World 1-1
Shelf · 03 of 05 · 6 levels

CLASSIC PLATFORMER

jump · dash · climb · slide

Six side-scrollers from the brick-and-coin era. Auto-runner to precision dasher, every one a tiny world.

World
1-3
Levels
06
Time
∞ : ∞∞
Save
Fireproof
№ 01 · pixel-runner LIVE

JUMP BLOCKS

NES palette. Three short levels.

Side-scrolling platformer with a chunky square hero. Brick platforms, coin pickups, spike pits, three short levels in NES palette.

pixel-runner — start fresh from this prompt
№ 02 · cave-gem-runner LIVE

CAVE COINS

Bats. Gems. Double-jump unlock.

Cave platformer with swooping bats and sparkling gems. Double-jump unlocks after the first gem. Parallax cave backdrop, dripping stalactites.

cave-gem-runner — start fresh from this prompt
№ 03 · rainbow-ascent LIVE

SKY SPRINT

Clouds dissolve a second after you land.

Cloud-hopping race: clouds dissolve one second after you land. Reach the rainbow goal up top. Procedurally arranged clouds each run.

rainbow-ascent — start fresh from this prompt
№ 04 · stone-keep-run LIVE

CASTLE QUEST

Fireballs. Slime stomps. Chiptune.

Moving stone platforms, arcing fireballs, one slime per level you defeat by jumping on it. Five short levels, eight-bit chiptune.

stone-keep-run — start fresh from this prompt
№ 05 · acorn-bounce LIVE

MUSHROOM LEAP

Bouncy caps. Ten golden acorns.

Bouncy mushroom caps launch the hero very high. Collect ten golden acorns across stacked platforms. Pixel-art trees foreground and back.

acorn-bounce — start fresh from this prompt
№ 06 · frostbound-run LIVE

SNOWY SLIDE

Slippery ice. Falling icicles.

Slippery ice, conveyor-belt snowdrifts that push you, icicles falling when you pass underneath. Earmuff hero, cool blue-and-white palette.

frostbound-run — start fresh from this prompt

End of world. Six platformers, one shelf. Steal the physics, change the avatar, swap the level — remix one into a game your kid actually beats.